hello, i'm hannah. 🐙

student, developer & designer

intro 🔍

I'm fascinated by creative technology, and strive to create visually immersive user experiences with design and code. I seek any opportunity to innovate and build beautiful products using 👓 Virtual, Augmented & Mixed Reality, UI/UX, IoT and 3D design. 🤖

I am currently building a VR/AR app for those with mental health challenges for my university final year project. This is built for Android in Unity with the Gear VR, leveraging Vuforia and Google's ARCore. Watch this space.

I have an avid interest in business and innovation, and have also worked closely with various startups, developing skills surrounding social entrepreneurship and product development. 🚀

career 💼

Employment ⚡
Head of Marketing at HackSurrey (Current)
React Developer at early startup Deltids.no, Oslo
Intern at Deutsche Bank's Innovation Labs, London
Intern at The Walt Disney Company, London
Technology Careers Mentor with Surrey E&F Society
Mobile App Developer at Bias Development, Surrey
Achievements 🌟
• Undergraduate of the Year for Innovation 2017
• Winner of Stemettes' Grace Hopper Challenge 2016
• Winner of The Hut Group's Game of Code (App Design)
• University of Surrey Women's 1st Badminton Team 2015
• Network Rail CouldITBeU Winner
• Awarded Artsmark Gold School Colours

recent projects ⚙

arcore

Google ARCore Flower Show
Google ARCore. Android. Unity.
Want some flowers in your surroundings? This app adds some prettiness to your environment.
An experiment with Google's ARCore API.

nativeapp

Concept App: Native
Adobe Photoshop. Wacom Tablet. Wireframe with Sketch. Approx 22 hours.
Winning App Design for Game of Code 2016. Meet other travellers or tourists, or meet people native to the area when you're travelling and have unique, authentic experiences.

see more →


nativeapp

Concept App: mediCall
Adobe Photoshop & Illustrator. Wireframe with Sketch. Wacom Tablet. Approx 15 hours.
Medtech app design for investment pitch. Call for local medical professional help as and when you need it.

see more →


nativeapp

Virtual Reality Experiment: Shoot
Unity. Google Cardboard. C#. 6 hours.
Game design for a ball shooting game in Virtual Reality, with natural mouse and camera rotation ability and scoring system.

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nativeapp

Adventure Game
Unity. C#. 8 hours.
Early stages of a puzzle game to avoid the aliens and collect all the crystals.

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surreyapp

Surrey University App
Android. Java. Group University Project.
University Android Mobile App developed as part of a university project. Responsible for front-end development and user interface.

see more →